Monday, March 07, 2005

Clean up your damn break points, bitch.

Just a quick note about slow debugging in visual 2003. This was driving me nuts, I was ready to bring my uzi to work. When debugging everytime I would step through one line of code, say a variable assigment it would take nearly a second and a half! However I found that having many break points set, especially in modules that can not be evaluated causes this. If you clear the break points except for the few that could be hit in the current debug context the performance comes back to where you expect it to be. Also having fewer variables in the watch window seems to improve on debug performance as well.

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